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Constellation Tower
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== Mechanism == {| class=" wikitable" style="width: 85%;text-align:center" |-style="background-color:#89CFF0;" | colspan="4" | '''Phase 1''' |-style="background-color:#89CFF0;" | '''Skill'''||'''Description''' |- | '''Wide-range comet attack'''||A wide-range neutral magic attack |- | '''Attribute vortex'''||Attribute vortex will cause negative status such as freezing, bleeding, fire, etc. |- | '''Ganbantein'''||Remove all ground magic |- | '''Killing Aura'''||Killing Aura will appear around '''Betelgeuse''' and lasts for about 30 seconds, and continuously causes a fixed 10,000 HP damage to people within the range. |- |'''Deadly Projection'''||Magic Attack with a range of 19x19 cells. Disable the effect of '''Golden Thief Bug Card''' for a period of time. (Skill will be cast every 4-turn skill) |- | '''Earthquake'''||If the monster's health drops below 30%. |- | '''Max Pain'''||Lasts for about 30 seconds. When receiving damage, the target will be reflected in the whole screen as the reference point. (This skill not appear at 0pt) |- | '''Strip Shadow'''||Remove shadow equipment |- | '''Random Break'''||Destroy shields , weapons , clothes, and headgear |- | '''Recovery'''||Restore a certain amount of blood every short period of time (the recovery amount is restored according to the percentage of HP) |} {| class=" wikitable" style="width: 85%;text-align:center" |-style="background-color:#89CFF0;" | colspan="4" | '''Phase 2''' |-style="background-color:#89CFF0;" | '''Skill'''||'''Description''' |- | '''Ice Trap'''||Ice Trap (range 3x3) will move in vertical and horizontal pattern. When player touch the trap, it will will deduct a certain percentage of HP and cast '''Snow Flake Draft''' into player. |- | '''Relieve On'''|| The Boss will have '''Relieve On''' Lv 10 every starts of the phase for 5-10 seconds. |} γ And starting from the second phase, [https://www.divine-pride.net/database/monster/20995/ Dead Soul ][[File:Dead Soul.png|link=]] will appear on the map. γ Player must eliminated all '''Dead Soul''' or the damage will be reduce (MDef and Def increase for Betelgeuse) γ '''Dead Soul''' can use '''soul strike''' skill or give physical attack. {| class=" wikitable" style="width: 85%;text-align:center" |-style="background-color:#89CFF0;" | colspan="4" | '''Phase 3''' |-style="background-color:#89CFF0;" | '''Skill'''||'''Description''' |- | '''Fire Trap'''||Fire Trap (range 3x3) will move in vertical and horizontal pattern. When player touch the trap, it will deduct a certain percentage of HP (higher than the ice traps in the second phase) and cast '''Meteor Storm''' into player. |- | '''Relieve On'''|| The Boss will have '''Relieve On''' Lv 10 every starts of the phase for 5-10 seconds. |} Compared with the first and second stage, the damage, defense, recovery '''Betelgeuse''' will be further increased γ '''Dead Soul''' appear more often On the floor 75 '''Betelgeuse''' will added new skills γ '''Betelgeuse''' will cast '''fire pillar trap'''. γ Depending on the difficulty the probability of '''Dead Soul''' appearing is also different. γ There will be a chance to appear '''Dead Soul''' when you touch traps (the probability of appearance depends on the difficulty) γ The instant death mechanism only occurs when the trap difficulty is 5.
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